EYE
Audio-visual works, virtual worlds, 2026.
EYE
Audio-visual works, virtual world, 2025.
EYE, Virtual world (standalone application)
EYE, Virtual reality world published on VRChat
EYE, video, 4K video 16:9, 10:35 minutes
EYE, video, 4K video 9:16, 4:00 minutes
EYE, video, 4K video, square format, 0:56 minutes
EYE, video, 4K video 16:9, 4:31 minutes
EYE, video, 4K video 16:9, 3:07 minutes
EYE, video, 4K video, square format, 8:00 minutes
Sound, generative AI, 3D modeling, Blender/Unity3D: Tanja Vujinovic
Unreal Engine Programming: Tanja Vujinovic, Mika Pi, Software Engineer
Production: Tanja Vujinovic / Ultramono
EYE consists of a virtual environment containing a single hybrid eye-like figure.
The figure is inspired by microscopic marine organisms and appears as a composite visual structure.
The environment includes floating sculptural forms, surface elements and light-based objects arranged in layered spatial depth.
Movement across the scene produces shifting visual alignments between these elements.
The environment is structured around continuous variation in scale, where small and large formations appear within the same visual field.
Attention shifts across the scene reveal different spatial configurations.
The system presents vision as an active visual condition within a constructed environment.