BIOMES

Audio-visual works, digital prints, virtual worlds, 2026.

BIOMES

(CLUB / OFFICE / GARDEN / PLAYGROUND / STICKER BOMBING & WALLPAPERS), virtual world, virtual reality world, digital prints, 2025-2026.
GARDEN (Virtual World; VRChat Virtual Reality World)
CLUB (VRChat Virtual Reality World)
OFFICE (Second Life World)
PLAYGROUND (Video Works: 4K 16:9 6:50 Minutes, 9:16: 1:20 Minutes; 16:9 3:11 Minutes; 9:16: 5:03 Minutes)
STICKER BOMBING & WALLPAPERS (Digital Prints, Various Dimensions)
3D sculpting and rendering, world building, AI generative image processing, sound compositions: Tanja Vujinovic
Production: Tanja Vujinovic / Ultramono
Consulting: Mika Pi (software engineering), Ultramono community

BIOMES consists of a group of virtual environments presented as themed digital spaces including CLUB, OFFICE, GARDEN, PLAYGROUND, STICKER BOMBING and WALLPAPERS.
Each environment is constructed as a separate spatial setting with distinct visual and behavioral characteristics.
CLUB presents a dense social space with repeated collective activity patterns.
OFFICE presents a structured workspace environment with ordered spatial layout.
GARDEN presents a softer, open spatial arrangement with organic visual elements.
PLAYGROUND presents a shifting environment with unstable and experimental spatial conditions.
STICKER BOMBING and WALLPAPERS function as static image-based environments that extend the spatial logic into printed surfaces.
The environments are designed as navigable spaces with recognizable structural formats.
They appear as variations of familiar social architectures translated into virtual form.
Each environment operates as a self-contained spatial model.