SYNTHSPA SPECIMENS
Audio-visual installation, digital prints, 2026.
SYNTHSPA SPECIMENS / STATE AFTERGLOW, Audio-Visual Artwork, 4K videos, 16x9, 4:17 minutes.
AI image and video generation, sound: Tanja Vujinovic
Production: Ultramono
Advisors: Jan Kusej, Cecilia Zang, Tomislav Čop, Ultramono community

SPECIMENS

SPECIMENS extends SYNTHSPA through a series of synthetic humanoid figures situated somewhere between organism, avatar, cosmetic object, and speculative life-form. Moving through sterile environments resembling futuristic laboratories, photo studios, or wellness infrastructures, these entities appear engaged in processes of calibration, display, adaptation, or behavioral conditioning.

Their anatomies combine elements of human, animal, and artificial design systems: amphibian textures, horse-like proportions, chrome prosthetic details, cosmetic surfaces, and digitally smoothed skin. The figures operate as speculative bodies shaped by synthetic ecologies, virtual aesthetics, biotechnology, and contemporary regimes of optimization and display.

Within the wider logic of SYNTHSPA, these beings function simultaneously as inhabitants, clients, products, and test organisms of a speculative wellness system designed for post-natural forms of existence. Rather than presenting humans enhanced through technology, the work imagines entities already born inside synthetic environments where distinctions between biological organism, rendered image, designed species, therapeutic object, and commodity have become unstable.

Their slow movements and repetitive gestures resemble rehabilitation procedures, behavioral choreography, cosmetic calibration, or forms of techno-biological self-regulation unfolding within controlled sensory environments. Suspended between laboratory aesthetics, luxury branding, virtual anthropology, and speculative biotechnology, the figures evoke artificial forms of life shaped by contemporary cultures of optimization, simulation, and affective design.

SPECIMENS continues earlier investigations developed in Delta and Avatar Studies, while shifting the focus from identity and representation toward designed embodiment, synthetic body conditioning, artificial evolution, and ecologies of technologically mediated existence. Accompanied by hypnotic techno sound environments, the work unfolds as a quiet study of post-human corporeality emerging at the intersection of virtual aesthetics, synthetic biology, artificial wellness, and simulation culture.