Gardeners

AvantGarden: Gardeners
Digital images, audio-visual artworks, virtual world
3D computer graphics, digital sculpting, generative AI, sound: Tanja Vujinovic
Sphere21, virtual world in VRChat
Audio-visual artwork, 7:55 min.
Production: Tanja Vujinovic/Ultramono, 2024-ongoing
Consulting
iotrip, Software Engineer
Mika Pi, Software Engineer
RonBreIan, Software and Audio Engineer
Friends from VRChat

"Gardeners" is an art project that transcends boundaries between the tangible and the speculative, inviting participants to embark on a multisensory journey through the realms of avatars and Proto-Machines. As avatars themselves, participants will transcend physical limitations, diving headfirst into a universe where the poetic dance of emotional data and speculative electromagnetic biobjects shapes reality. This project delves into a world where virtual nature intertwines seamlessly with technology, blurring the lines between reality and imagination.

Drawing upon speculative archeological findings from the future and the poetics of daily digital life, "Gardeners" presents a dreamlike state of awakening, where biotechnological fluxes of deep symbiotics shape the landscape of consciousness. Participants will traverse through ultramonistic rhizomatic icons and liquid crystals flux of portals, encountering abstract and avataric entities that embody desires, seduction, symbiosis, and inflorescence.

At the heart of "Gardeners" lies the exploration of the flux of a floral mind, where bodies of avatars, flowers, water, earth, and stars converge to create a real poetic daily utopia. Manifesting morphing of the "Other" and celebrating the magic of friendship, the project illuminates a system of multispecies organisms playing a game of life amidst rare earth genesis.

Through blooming psychedelic techno soundscapes and encounters with biomorphic sensual friends, visitors will find themselves immersed in a soup of life, experiencing a techno biological spectrum of data where the influx of code into matter gives rise to new realities, as the fluctuating "Other" becomes you.

"Gardeners" brings the return of the first flower, accompanied by cybernetic plasma water and fluid datatronic sculptural icons. User interface haikus guide participants through leichen moss inflorescence and bolts of the holographic ground, culminating in a cosmic fusion energy experience where bionic quantum computing meets the poetics of audio-visual synthesis.

In this endless free space, visitors will encounter future dream machines, as haikus of an emerging world in an ethereal flow of code spells. "Gardeners" are guides through this journey, offering glimpses into future speculations through audio-visual poetry, digital world, and music.

In "Gardeners", we navigate the prismatic reality of avatars—fluid entities that morph and transcend, expressing desires, seducing, and guiding. Bioobjects meld seamlessly with the endless layers of code within the Noosphere, offering ephemeral moments of empowerment before we leap into a perpetual cycle of our next identity.

Future dreams materialize in rhizomatic facial icons, deeply entwined with code, redefining our imaginary identities. These avatars, adorned with fluctuating floral, animal, forest, and urban elements, become vessels of the self—bodies comprising digital water, stars, earth, rare metals, and minerals. They radiate frost and fire, bending and refracting perceptions.

Our digital companions, emerging from the collective soup of life, capture cosmic fusion energy. They invite us to dive into the flow, becoming the 'Other,' reflecting upon ourselves. In this participatory genesis, we merge with elements and species, synthesizing the self, embodying both anima and animus—sharp and sensual, fresh and flowing.

These avatars, akin to enchanting spells, lead us to dress up, inserting ourselves into the psychedelic field of fortified reality bursts. Morphing into our own imaginary bodies, we unify with desires, urges, dreams, and dreamy locations once thought lost upon awakening. This art project is a celebration of the uncanny, where the boundaries between self and 'Other' dissolve, and the avatar becomes a vessel for self-discovery and transcendence.

Faces serve as signifiers or identities, inherently transient visual markers that evolve over time, influenced by light, atmospheric particles, and obstacles. They are a playground of identity, often heavily altered by makeup, facial jewelry, and masks. Masks provide instant identity transformation or enhancement of specific features, capable of uplifting, distorting, or sharpening attitudes and facial characteristics, or serving as blank canvases and portals into entirely different worlds.

Displaced or extra fingers, and various recombined body parts, are typically avoided when generating images with AI assistance, often circumvented through careful prompts. However, here these glitches, distortions, and bizarre occurrences are precisely what distinguishes the AI's role in the artwork generation process. These projects primarily utilize original artworks from prior Unity3D and Blender projects as their inputs, in addition to prompts.

Since the early stages of my art practice, I have pondered the emergence of non-human entities, our technological 'Other,' as newly created beings born from knowledge, technology, and imagination. Genres and species blend into avatars that simultaneously represent us, becoming our protectors and our ultimate 'Other.' What unfolds when we peel back the layers of avatars within the so-called layers of reality in constructing the self?

In the immersive tapestry of the digital realm, where genres and species intertwine, "Gardeners" emerges as an avant-garde exploration of the self, our protectors, and the elusive 'Other.' It beckons us to unravel the layers of avatars, a poetic dance of raw emotions and speculative digital objects, blending and reshaping our perceived realities.

Gardeners

AvantGarden: Gardeners
Digital images, audio-visual artworks, virtual world
3D computer graphics, digital sculpting, generative AI, sound: Tanja Vujinovic
Production: Tanja Vujinovic/Ultramono, 2024-ongoing
Consulting
iotrip, Software Engineer
Mika Pi, Software Engineer
RonBreIan, Software and Audio Engineer
Friends from VRChat

"Gardeners" is an art project that transcends boundaries between the tangible and the speculative, inviting participants to embark on a multisensory journey through the realms of avatars and Proto-Machines. As avatars themselves, participants will transcend physical limitations, diving headfirst into a universe where the poetic dance of emotional data and speculative electromagnetic biobjects shapes reality. This project delves into a world where virtual nature intertwines seamlessly with technology, blurring the lines between reality and imagination.

Drawing upon speculative archeological findings from the future and the poetics of daily digital life, "Gardeners" presents a dreamlike state of awakening, where biotechnological fluxes of deep symbiotics shape the landscape of consciousness. Participants will traverse through ultramonistic rhizomatic icons and liquid crystals flux of portals, encountering abstract and avataric entities that embody desires, seduction, symbiosis, and inflorescence.

At the heart of "Gardeners" lies the exploration of the flux of a floral mind, where bodies of avatars, flowers, water, earth, and stars converge to create a real poetic daily utopia. Manifesting morphing of the "Other" and celebrating the magic of friendship, the project illuminates a system of multispecies organisms playing a game of life amidst rare earth genesis.

Through blooming psychedelic techno soundscapes and encounters with biomorphic sensual friends, visitors will find themselves immersed in a soup of life, experiencing a techno biological spectrum of data where the influx of code into matter gives rise to new realities, as the fluctuating "Other" becomes you.

"Gardeners" brings the return of the first flower, accompanied by cybernetic plasma water and fluid datatronic sculptural icons. User interface haikus guide participants through leichen moss inflorescence and bolts of the holographic ground, culminating in a cosmic fusion energy experience where bionic quantum computing meets the poetics of audio-visual synthesis.

In this endless free space, visitors will encounter future dream machines, as haikus of an emerging world in an ethereal flow of code spells. "Gardeners" are guides through this journey, offering glimpses into future speculations through audio-visual poetry, digital world, and music.

In "Gardeners", we navigate the prismatic reality of avatars—fluid entities that morph and transcend, expressing desires, seducing, and guiding. Bioobjects meld seamlessly with the endless layers of code within the Noosphere, offering ephemeral moments of empowerment before we leap into a perpetual cycle of our next identity.

Future dreams materialize in rhizomatic facial icons, deeply entwined with code, redefining our imaginary identities. These avatars, adorned with fluctuating floral, animal, forest, and urban elements, become vessels of the self—bodies comprising digital water, stars, earth, rare metals, and minerals. They radiate frost and fire, bending and refracting perceptions.

Our digital companions, emerging from the collective soup of life, capture cosmic fusion energy. They invite us to dive into the flow, becoming the 'Other,' reflecting upon ourselves. In this participatory genesis, we merge with elements and species, synthesizing the self, embodying both anima and animus—sharp and sensual, fresh and flowing.

These avatars, akin to enchanting spells, lead us to dress up, inserting ourselves into the psychedelic field of fortified reality bursts. Morphing into our own imaginary bodies, we unify with desires, urges, dreams, and dreamy locations once thought lost upon awakening. This art project is a celebration of the uncanny, where the boundaries between self and 'Other' dissolve, and the avatar becomes a vessel for self-discovery and transcendence.

Faces serve as signifiers or identities, inherently transient visual markers that evolve over time, influenced by light, atmospheric particles, and obstacles. They are a playground of identity, often heavily altered by makeup, facial jewelry, and masks. Masks provide instant identity transformation or enhancement of specific features, capable of uplifting, distorting, or sharpening attitudes and facial characteristics, or serving as blank canvases and portals into entirely different worlds.

Displaced or extra fingers, and various recombined body parts, are typically avoided when generating images with AI assistance, often circumvented through careful prompts. However, here these glitches, distortions, and bizarre occurrences are precisely what distinguishes the AI's role in the artwork generation process. These projects primarily utilize original artworks from prior Unity3D and Blender projects as their inputs, in addition to prompts.

Since the early stages of my art practice, I have pondered the emergence of non-human entities, our technological 'Other,' as newly created beings born from knowledge, technology, and imagination. Genres and species blend into avatars that simultaneously represent us, becoming our protectors and our ultimate 'Other.' What unfolds when we peel back the layers of avatars within the so-called layers of reality in constructing the self?

In the immersive tapestry of the digital realm, where genres and species intertwine, "Gardeners" emerges as an avant-garde exploration of the self, our protectors, and the elusive 'Other.' It beckons us to unravel the layers of avatars, a poetic dance of raw emotions and speculative digital objects, blending and reshaping our perceived realities.

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