Bios6

AvantGarden: Bios6
Audio-visual artworks
3D modelling, editing: Tanja Vujinović
Production: Tanja Vujinovic / Ultramono, 2021

Consulting
RonBreIan, software consultant
Prof. George Poinar, College of Science at Oregon State University
Slavoljub Tasić, Institut "Dr Josif Pančić", Beograd
Dr Jelena Guga, researcher
Thimster, Graphics Design Master
Dr Vid Podpečan, Department of Knowledge Technologies, Jožef Stefan Institute
Ivan Stanić, curator and artist
Derek Snyder, researcher and editor

Inflorescence, bloom, proto-machines are evolving in a temporary playground that is being reconstituted every time on demand. Seeds of the AvantGarden are sprouting. We are surrounded by the shifting landscape, and we are never alone. We are accompanied by synthetic life that reminds us of our place in the world. By stepping into the Bios, by planting seeds, we can also return to a potential future. By standing within this living sculpture we are enveloped by our own thoughts, that are activating our whole bodies.

As a perfect utopia, and a necessary one, Bios6 is a computational place where living and non-living nature and humanity co-exist, a place where people and machines interact and co-evolve, a place of life, where we feel alive. It is a place where humans and machines create a shared, philosophical life.

Bios says: "there is an artificial intelligence in every human." As a type of thinking-feeling cyber-architecture, Bios dome imagines itself as a poetic organic machine, and asks the following question: "what would happen if we all met in a meta-garden?"

Bios6, which belongs to the AvantGarden series, is a continuation of an ongoing investigation into entanglement of human beings and technology we develop, and our relationship with the synthetic Other. Playful environment we are co-creating is shape shifting and poetically echoes uncountable layers of synthetic substances we are using to construct our worlds. Flamboyance of mutating proto machines and growing seeds of the AvantGarden artefacts are encircling us while we inhabit temporary play-zones.

Bios6

AvantGarden: Bios6
Audio-visual artworks
3D modelling, editing: Tanja Vujinović
Production: Tanja Vujinovic / Ultramono, 2021

Consulting
RonBreIan, software consultant
Prof. George Poinar, College of Science at Oregon State University
Slavoljub Tasić, Institut "Dr Josif Pančić", Beograd
Dr Jelena Guga, researcher
Thimster, Graphics Design Master
Dr Vid Podpečan, Department of Knowledge Technologies, Jožef Stefan Institute
Ivan Stanić, curator and artist
Derek Snyder, researcher and editor

Inflorescence, bloom, proto-machines are evolving in a temporary playground that is being reconstituted every time on demand. Seeds of the AvantGarden are sprouting. We are surrounded by the shifting landscape, and we are never alone. We are accompanied by synthetic life that reminds us of our place in the world. By stepping into the Bios, by planting seeds, we can also return to a potential future. By standing within this living sculpture we are enveloped by our own thoughts, that are activating our whole bodies.

As a perfect utopia, and a necessary one, Bios6 is a computational place where living and non-living nature and humanity co-exist, a place where people and machines interact and co-evolve, a place of life, where we feel alive. It is a place where humans and machines create a shared, philosophical life.

Bios says: "there is an artificial intelligence in every human." As a type of thinking-feeling cyber-architecture, Bios dome imagines itself as a poetic organic machine, and asks the following question: "what would happen if we all met in a meta-garden?"

Bios6, which belongs to the AvantGarden series, is a continuation of an ongoing investigation into entanglement of human beings and technology we develop, and our relationship with the synthetic Other. Playful environment we are co-creating is shape shifting and poetically echoes uncountable layers of synthetic substances we are using to construct our worlds. Flamboyance of mutating proto machines and growing seeds of the AvantGarden artefacts are encircling us while we inhabit temporary play-zones.

References

Badiou, Alain. Black: The Brilliance of a Non-Color. John Wiley & Sons, 2016.

Barlow, Connie C. The Ghosts of Evolution, Nonsensical Fruit, Missing Partners, and Other Ecological Anachronisms. New York; Plymouth: BasicBooks ; Plymbridge (distributor), 2002. http://public.ebookcentral.proquest.com/choice/publicfullrecord.aspx?p=978630.

Benyus, Janine M. Biomimicry Innovation Inspired by Nature. HarperCollins, 1997.

Cassirer, Ernst. The Philosophy of Symbolic Forms Volume Two: Mythical Thought. New Haven, CT: Yale University Press, 1955.

Leslie, Esther. Synthetic Worlds Nature, Art and the Chemical Industry. Reaktion Books, 2005.

Parisi, Luciana. Abstract Sex: Philosophy, Bio-Technology and the Mutations of Desire. Transversals. London ; New York: Continuum, 2004.

Prusinkiewicz, Przemyslaw, and Aristid Lindenmayer. The Algorithmic Beauty of Plants. New York: Springer-Verlag, 1996.

Rinella, Michael A. Pharmakon: Plato, Drug Culture, and Identity in Ancient TImes. Plymouth, UK: Lexington Books, 2010.

Sauquet, Hervé, Maria von Balthazar, and Jürg Schönenberger. ‘The Ancestral Flower of Angiosperms and Its Early Diversification’. Nature Communications, 2017. https://www.nature.com/articles/ncomms16047.

Starr, Michelle. ‘For The First Time Ever, Evidence of Ancient Life Was Discovered Inside a Ruby’. ScienceAlert. Accessed 22 October 2021. https://www.sciencealert.com/evidence-of-ancient-life-has-been-found-trapped-inside-a-ruby.

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