AVANTGARDENERS
Audiovisual works, digital images, 2026 - ongoing.
AVANTGARDENERS
Audiovisual works, digital images, 2026-ongoing.
AVANTGARDENERS1, Audio-Visual Artwork, 4K video, 16×9 (2:19 minutes), 2026.
AVANTGARDENERS2, Audio-Visual Artwork, 4K video, 9x16 (2:31 minutes), 2026.
AVANTGARDENERS fields1, Audio-Visual Artwork, 4K video, 9x16 (3:27 minutes), 2026.
AVANTGARDENERS Cube, Audio-Visual Artwork, 4K video, square format (28:48 minutes), 2026.
3D sculpting and rendering, AI generative image processing, sound compositions: Tanja Vujinovic
Production: Tanja Vujinovic / Ultramono
Consulting: Jan Kusej, Barbra Smrekar, Cecilia Zang, Ultramono community
AVANTGARDENERS is an ongoing world of unfamiliar lifeforms, synthetic organisms and mutable bodies inhabiting artificial gardens. Its inhabitants cultivate environments, modify one another, exchange materials and grow structures around themselves. Biology, technology and imagination operate together, producing forms that shift between organism, avatar, habitat and object.
Avatars become organisms. Plants become structures. Interfaces become habitats. Bodies become environments.
The garden is also a space for play and experimentation. The gardeners are engaged in a mysterious game, moving through stages in an attempt to get hold of the sixth dimension.
Cubes become game objects carrying clues about devices and tools, with each of their sides offering a different fragment of the system. Custom-made water labels and digital prints bring this imaginary game into physical space.
The project draws from virtual worlds, gaming culture, 3D modelling and the visual languages of networked digital life, using them to construct an evolving ecology where forms are continuously changing and new configurations can emerge.
AVANTGARDENERS is a world in progress: a garden, a game and an artificial ecology inhabited by beings that are still becoming.