ALPHA/DELTA
A Series of Digital Images and Audio-Visual Artworks, Virtual World (Desktop Application), 2025.
ALPHA/DeltA
A Series of Digital Images and Audio-Visual Artworks, Virtual World (Desktop Application), 2025.
3D Sculpting and Rendering, AI Generative Image Processing, Sound Compositions: Tanja Vujinovic
Unreal Engine programming: Tanja Vujinovic, Mika Pi, Software Engineer
Limited Edition Audiovisual artworks
Edition of 5 + 2 APs
MP4 H.264 Codec, Stereo Sound, 4K, 16:9/9:16/Square
ALPHA, 8:00 minutes, 16:9 format
ALPHA, 3:51 minutes, 16:9 format
DELTA, 4:08 minutes, 16:9 format
DELTA, 7:55 minutes, 16:9 / square format
DELTA, 1:45 minutes, 9:16 format
DELTA, Limited Edition Digital Prints
Archival Quality Photo Canvas Stretched on Wooden Frame, Edition of 5 + 2 APs, 100x100cm / 75x75cm
Hahnemühle Archival Quality Photo Rag Baryta Paper, Edition of 10 + 1 AP, 50x50 cm
Production: Tanja Vujinovic / Ultramono
Consultations:
Cecilia Zeng, Software Engineer
Mika Pi, Software Engineer
Ultramono friends and supporters
ALPHA / DELTA consists of virtual environments, digital prints and video works populated by synthetic beings generated from image histories, folklore fragments, gaming references and science fiction material.
The figures appear as hybrid forms combining human, artificial and non-human features. They are shown in states of construction and transformation.
Monochrome studies document isolated versions of these figures, focusing on form and variation.
The Unreal Engine environment functions as a staging space where the figures are placed in constructed scenes.
AVANTGARDEN ALPHA, Virtual World (Desktop Application)