Kbana

Kbana (AvantGarden)

Generative software, digital sculptures, audio-visual artwork, 2:22 minutes, 2021.

3D graphics, sound: Tanja Vujinovic
Software development: Mika Pi
Production: Tanja Vujinovic / Ultramono, 2021.

Consulting
Mika Pi, Software Engineer
RonBreIan, Software Consultant

Kbana is an autonomous artifact designed to generate new compositions from existing digital sculptures. Drawing inspiration from the meditative precision of ikebana, Kbana acts as both artist and collaborator, proposing dynamic new arrangements rooted in mindfulness and algorithmic intuition. It recombines fragments of the AvantGarden’s evolving archive, making curatorial decisions and offering new poetic formations to its human custodian. Functioning as a techno-spiritual agent, Kbana transforms the process of art-making into a ritual of co-creation between synthetic intelligence and human perception. It is both tool and oracle—an interface for quiet resistance in the age of noise.

kbana, Generative software, digital sculptures, audio-visual artwork, 2021.

THE ONENESS 一体

The Oneness 一体 (AvantGarden)

Audio-visual artworks, 12:18 minutes, 2:38 minutes, and virtual world on Styly
https://gallery.styly.cc/scene/eac13d20-b161-402d-bc6b-a7a5726eb74c

3DCG and sound: Tanja Vujinovic
Production: Tanja Vujinovic / Ultramono, 2023.

Consulting
iotrip, Software Engineer
Mika Pi, Software Engineer
RonBreIan, Software and Audio Engineer
Styly

The work explores the contradictory desires fueling technological development: intimacy and control, seduction and fear, proximity and alienation. Inspired by the aesthetics of singularity and machinic sentience, 一体 presents a speculative utopia where human consciousness merges with digital systems in a seamless, dream-like unity. This temporary autonomous zone evokes a shared space of posthuman longing, where avatars, algorithms, and inner projections collapse into a fluid, machinic sublime. Sound, symbol, and ritual converge in THE ONENESS, inviting reflection on techno-desire, embodiment, and the fragile myth of total integration.

The Oneness 一体, Audio-visual artwork and virtual world, 2023.

FLOWr

FLOWr (AvantGarden)
Audio-visual artworks, 2021.

FLOWr 1, video work, 0:20 minutes, 2021.
FLOWr 2, audio-visual work, 2:53 minutes, 16:9 and 9:16 versions, 2021.

3D graphics: Tanja Vujinović
Production: Tanja Vujinovic / Ultramono, 2021.

Consulting
Slavoljub Tasić, Institut "Dr Josif Pančić", Beograd
Kristina Bukač, Informatics engineer
Prof. George Poinar, College of Science at Oregon State University
Dr Jelena Guga, researcher
Thimster, Graphics Design Master
Dr Vid Podpečan, Department of Knowledge Technologies, Jožef Stefan Institute
Ivan Stanić, curator and artist
Derek Snyder, researcher and editor

FLOWr is a generative artwork exploring the origin and evolution of floral forms through a blend of myth, biomimetic science, and digital poetics. Referencing orchid morphology and Datura's alkaloid mysteries, the work speculates on the Ur-flower—an impossible hybrid shaped by natural algorithms, Goethean archetypes, and posthuman desire. These digital organisms emerge from code and synthetic matter, evoking Félix Guattari’s “cosmic becomings” and collapsing vegetal, machinic, and mythic forms into one. FLOWr also invokes the meditative “flow” state—an immersion into sensory complexity, where technology, perception, and plant imaginaries converge in a ritual of attention and wonder.

FLOWr, Audio-visual artworks, 2021.

FlowerLab

FlowerLab (AvantGarden: Sphere5)
Virtual reality art installation published on VRChat, digital sculptures, collaborative events, 2022-2023.

AvantGarden: Sphere5
Virtual reality art installation published on Sansar, digital sculptures, 2022.

FlowerShop (AvantGarden: Sphere5)
Virtual reality art installation published on Decentraland, digital sculptures, collaborative events, 2022.

FlowerShop (AvantGarden: Sphere5)
Virtual world art installation published on Somnium Sace, digital sculptures, collaborative events, 2022.

3D graphics, world building, digital sculptures, sound: Tanja Vujinovic
Additional 3D objects from booth.pm, Unity store, DAZ3D store
Production: Tanja Vujinovic / Ultramono, 2022 - 2023.

Consulting
Mika Pi, Software Engineer
RonBreIan, Software and Audio Engineer
Friends from VRChat, Somnium Space, Sansar, Decentraland

FlowerLab is a VR art installation with a series of live events, fusing deep sound, speculative sci-fi, and social VR into a posthuman rave sanctuary. This immersive world—part rave, part listening bar, part art game—is inhabited by ghost avatars, nano-organisms, and mutant Proto-machines unfolding from the AvantGarden mythos. FlowerLab acts as a temporary autonomous zone of resistance and collective elevation, where bodies become avatars and sound becomes ritual—echoing through liminal spaces shaped by glitches, ambient ruins, and machinic breath. Sound is an interface, intimacy, and insurgency against standardized life. Within this chaosmic ambient of noise and liberation, participants dance, imagine, and reshape identity through a speculative communion of art, sound, and synthetic ecologies.

FlowerLab, Virtual reality art installation, 2022.

Flowerlab Warehouse

Flowerlab Warehouse (AvantGarden)

Virtual reality art installation published on VRChat, digital sculptures, collaborative events, 2022 - 2023.

3D modeling, world building, video, sound: Tanja Vujinovic
Custom made 3D objects and optimization: Tim Levens, 3D generalist
Additional objects from DAZ3D store
Production: Tanja Vujinovic / Ultramono, 2022 - 2023.

Consulting
Mika Pi, Software Engineer
RonBreIan, Software consultant
Friends from VRChat

FlowerLab Warehouse is a VR art installation hosted on VRChat. Situated within a digital ecosystem of asteroids, forests, and meditative testing zones, it unfolds as a living intimate and interactive poetry. The work explores VRChat as a “non-game game,” a fluid social-creative platform that supports world-building, avatar expression, and the aesthetics of open-ended play. Inspired by Vilém Flusser’s vision of play as the essence of humanization, FlowerLab Warehouse invites users to co-exist with synthetic beings and sculpted ecologies that reflect on altered states of being. It is a poetic techno-landscape where digital flora and speculative machines become companions in a shared virtual dreamspace.

FLOWerlab warehouse, Virtual reality art installation, 2022.

Bios6

Bios6 (AvantGarden)

Audio-visual artworks, one video 1:45 and five videos 0:30 minutes 2021.

3D modelling, editing: Tanja Vujinović
Production: Tanja Vujinovic / Ultramono, 2021.

Consulting
RonBreIan, software consultant
Prof. George Poinar, College of Science at Oregon State University
Slavoljub Tasić, Institut "Dr Josif Pančić", Beograd
Dr Jelena Guga, researcher
Thimster, Graphics Design Master
Dr Vid Podpečan, Department of Knowledge Technologies, Jožef Stefan Institute
Ivan Stanić, curator and artist
Derek Snyder, researcher and editor

Bios6 is a sentient meta-garden—part installation, part computational organism—where proto-machines, seeds, and synthetic beings evolve in a fluxing landscape of coexistence. A poetic cyber-architecture, it invites us to step inside a shared philosophical space between humans and machines, where artificial intelligence becomes an embodied, emotional presence. Bios6 is an exploration of techno-organic entanglement, blooming with speculative life forms and shape-shifting organic and non-organic beings.

Bios6, audio-visual artworks, 2021.

SPHERE5

Sphere5 (AvantGarden)
Virtual reality art installation published on Sansar, 2021.
3D graphics, world building, digital sculptures, sound: Tanja Vujinovic
Additional assets for the world and avatar: Sansar Store
Production: Tanja Vujinović / Ultramono, 2021.
Consulting.
Arijana Filipić, Department of Biotechnology and Systems Biology, National Institute of Biology
Prof. George Poinar, College of Science at Oregon State University
Dr Jelena Guga, researcher
Dr Vid Podpečan, Department of Knowledge Technologies, Jožef Stefan Institute
Ivan Stanić, curator and artist
Friends from Sansar

Sphere5 is a social VR artwork inspired by the idea of Arcadian gardens as perfect, detached heterotopias—places beyond everyday urban decay and alienation. Rooted in sand and inhabited by biomimetic machines, Dyson spheres, and fossil-born stone flowers, Sphere5 maps a speculative ecosystem where non-human agents and proto-machines co-evolve. These poetic devices embody hopeful visions of clean industry and renewable energy. It’s a playground for rethinking how synthetic nature and technology might reconnect us with something lost in the modern world.

Sphere5, Virtual reality art installation, 2021.

Ultramono Lab

Ultramono Lab Sansar (AvantGarden)

Virtual reality art installation published on Sansar, collaborative events, 2021.

3D graphics, world building, digital sculptures, sound: Tanja Vujinovic
Some elements in virtual world were purchased at Sansar marketplace
Production: Tanja Vujinovic / Ultramono, 2021.

Consulting:
RonBreIan, Software consultant
Meta.Live.Nu - Virtual arts/society/technology lab
Special thanks to:
Friends from Sansar

Ultramono Lab is a virtual installation within Sansar. Within this noospheric zone, proto-machines engage in perpetual processes: refining elements, generating forms, and suggesting speculative ecologies. Echoing mythic and philosophical gardens—from Taoist retreats to Epicurean schools—it operates with its own logic, gravity, and temporality. Ultramono Lab is a sensory and cognitive laboratory exploring how synthetic environments shape the cultural substance of our increasingly digital and mediated human experience.

Ultramono Lab, Virtual reality art installation, 2021.

Liquid Crystal Portals

Liquid Crystal Portals (AvantGarden)

Augmented reality art installations (video camera filters for TikTok, Snapchat), 2023 - ongoing.

Digital sculpting, visual language programming, sound: Tanja Vujinovic
Production: Ultramono / Tanja Vujinovic, 2023-ongoing.

TIKTOK CAMERA EFFECTS LINKS

TikTok Ultramono 11: https://vm.tiktok.com/ZGeSmJryb/
TikTok Ultramono 12: https://vm.tiktok.com/ZGeSacVFe/
TikTok Ultramono 13: https://vm.tiktok.com/ZGeSmJ2uP/
TikTok Ultramono 14: https://vm.tiktok.com/ZGeSaVfSH/
TikTok Ultramono 15: https://vm.tiktok.com/ZGeSaWtKu/
TikTok Ultramono 16: https://vm.tiktok.com/ZGeSaCbF5/

SNAPCHAT CAMERA LENSES LINKS

SnapChat Ultramono 1: https://www.snapchat.com/unlock/?type=SNAPCODE&uuid=1beebd13dce0497da6392d5c05fa7ea1&metadata=01
SnapChat Ultramono 2: https://www.snapchat.com/unlock/?type=SNAPCODE&uuid=6633a6c541544f0097e002be172476f3&metadata=01
SnapChat Ultramono 3: https://www.snapchat.com/unlock/?type=SNAPCODE&uuid=2d01a00e608b4a4c84680a083c89c4d9&metadata=01
SnapChat Ultramono 4: https://www.snapchat.com/unlock/?type=SNAPCODE&uuid=3a2bbb707b014791ae1b5937c4acf322&metadata=01
SnapChat Ultramono 5: https://www.snapchat.com/unlock/?type=SNAPCODE&uuid=0f232e1df0314a95a905742f37ebf865&metadata=01
SnapChat Ultramono 6: https://www.snapchat.com/unlock/?type=SNAPCODE&uuid=6c479177604541cc9408b7b52c561fad&metadata=01
SnapChat Ultramono 7: https://www.snapchat.com/unlock/?type=SNAPCODE&uuid=be78d23c94d641e8a834d989a18babcc&metadata=01
SnapChat Ultramono 8: https://www.snapchat.com/unlock/?type=SNAPCODE&uuid=b6d1a604b28f47dbbcb7c0fb31f74030&metadata=01
SnapChat Ultramono 9: https://www.snapchat.com/unlock/?type=SNAPCODE&uuid=8f402987f2cb4a0e9999de93b862d057&metadata=01
SnapChat Ultramono 10: https://www.snapchat.com/unlock/?type=SNAPCODE&uuid=1e76389108e64c4dac53579c7f0491a1&metadata=01
SnapChat AvantGarden LENS1: https://www.snapchat.com/unlock/?type=SNAPCODE&uuid=c68c920d509f413b893bf70e0808cde4&metadata=01
SnapChat AvantGarden LENS3: https://www.snapchat.com/unlock/?type=SNAPCODE&uuid=adf538935113465d8695d4c06bb7b31e&metadata=01
SnapChat AvantGarden LENS4: https://www.snapchat.com/unlock/?type=SNAPCODE&uuid=3f084b486be5419e861faa9d3289cda7&metadata=01
SnapChat AvantGarden LENS5: https://www.snapchat.com/unlock/?type=SNAPCODE&uuid=84460983c972467f932ccddbe3e3ee1d&metadata=01

Liquid Crystal Portals, augmented reality art installations, 2023.

FLOWR / BIOS6 PROJECT REFERENCES

Badiou, Alain. Black: The Brilliance of a Non-Color. John Wiley & Sons, 2016.
Barlow, Connie C. The Ghosts of Evolution, Nonsensical Fruit, Missing Partners, and Other Ecological Anachronisms. New York; Plymouth: BasicBooks ; Plymbridge (distributor), 2002. http://public.ebookcentral.proquest.com/choice/publicfullrecord.aspx?p=978630.
Benyus, Janine M. Biomimicry Innovation Inspired by Nature. HarperCollins, 1997.
Cassirer, Ernst. The Philosophy of Symbolic Forms Volume Two: Mythical Thought. New Haven, CT: Yale University Press, 1955.
Foster, E. John. ‘Plasma-Based Water Purification: Challenges and Prospects for the Future’. Physics of Plasmas 24, no. 5 (March 2017). https://aip.scitation.org/doi/abs/10.1063/1.4977921.
Leslie, Esther. Synthetic Worlds Nature, Art and the Chemical Industry. Reaktion Books, 2005.
Parisi, Luciana. Abstract Sex: Philosophy, Bio-Technology and the Mutations of Desire. Transversals. London ; New York: Continuum, 2004.
Prusinkiewicz, Przemyslaw, and Aristid Lindenmayer. The Algorithmic Beauty of Plants. New York: Springer-Verlag, 1996.
Rinella, Michael A. Pharmakon: Plato, Drug Culture, and Identity in Ancient TImes. Plymouth, UK: Lexington Books, 2010.
Sauquet, Hervé, Maria von Balthazar, and Jürg Schönenberger. ‘The Ancestral Flower of Angiosperms and Its Early Diversification’. Nature Communications, 2017. https://www.nature.com/articles/ncomms16047.
Starr, Michelle. ‘For The First Time Ever, Evidence of Ancient Life Was Discovered Inside a Ruby’. ScienceAlert. Accessed 22 October 2021. https://www.sciencealert.com/evidence-of-ancient-life-has-been-found-trapped-inside-a-ruby.

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