EYE
AvantGarden Sphere 23, audiovisual works, virtual worlds, 2025
EYE
, Virtual world (Desktop Application)
EYE, Virtual reality world published on VRChat
EYE, video, 4K video 16:9, 10:35 minutes, 2025.
EYE, video, 4K video 9:16, 4:00 minutes, 2025.
EYE, video, 4K video, square format, 0:56 minutes, 2025.
EYE, video, 4K video 16:9, 4:31 minutes, 2025.
EYE, video, 4K video 16:9, 3:07 minutes, 2025.
EYE, video, 4K video, square format, 8:00 minutes, 2025.
Sound, generative AI, 3D modeling, Blender/Unity3D: Tanja Vujinovic
Unreal Engine Programming: Tanja Vujinovic, Mika Pi, Software Engineer
Production: Tanja Vujinovic / Ultramono, 2025–ongoing project.

EYE

EYE is a virtual ecosystem centered around perception, awareness, and the act of looking.
At its core hovers a single-eyed hybrid entity — both observer and projection — embodying the shared gaze of human and machine consciousness.

The work transforms the eye from a symbol of surveillance or mysticism into an active site of synthesis: vision as creation, perception as construction.
Within its environment, floating sculptures, flickering data surfaces, and light organisms form an evolving landscape of observation — an architecture built from attention itself.

Inspired by natural optics and micro-organisms such as the one-eyed copepod, EYE reimagines sight as a connective force between biological and synthetic worlds. Its morphing structures evoke curiosity and intelligence rather than control, turning the act of seeing into a luminous exchange between organism, code, and imagination.

EYE proposes perception not as dominance, but as collaboration — a shared field where human and artificial awareness shape one another through light, reflection, and play.

AVANTGARDEN EYE, Virtual world (Desktop Application)