DISCRETE EVENTS IN NOISY DOMAINS

Media art installations, 2009-2010.

DISCRETE EVENTS IN NOISY DOMAINS

SUPERMONO 2/3
Media art installation (custom-made objects, custom-made electronics, custom-made software, two computers, live processing, sound), 2009-2010.
Programming, objects: Tanja Vujinovic

BLIPSTAT
Media art installation (custom-made objects, water, hydrophones, custom-made electronics, custom-made software, live processing), 2009.
Programming, objects: Tanja Vujinovic
The project has been developed in collaboration with the Marine Biology Station, Piran

OSCILORAMA
Media art installation (custom-made objects in public space and the gallery, custom-made electronics, custom-made software, live processing, sound, video), 2009.
Technical realisation: Tanja Vujinović, Andraž Jan Kušej, Lenart Kranjc, Blaž Stepišnik, Hovercraft d.o.o.
Co-production: KID Kibla

Executive production: Tanja Vujinovic, Andraž Jan Kušej
Production: Tanja Vujinovic / Ultramono
Project support: The Ministry of Culture RS, MOL Cultural Department, Conrad Electronic d.o.o. k.d., Tosama d.d., Protrans d.o.o.

DISCRETE EVENTS IN NOISY DOMAINS consists of audio-visual installations combining sculptural objects, electronic systems, sensors, data streams and sound components.
The works are built as responsive environments.
Sculptural forms, devices and signal systems are connected into feedback structures.
Continuous input streams are processed into discrete output events.
Movement, proximity and environmental variation are converted into data signals.

SUPERMONO 2/3 is an audio-visual sculpture composed of soft forms with embedded sensors, speakers and transmission components.
The objects respond to touch and proximity with sound and light output.
Sensor input is used to trigger feedback responses.
The system operates continuously as a loop between input and output.

OSCILORAMA is a distributed installation connecting outdoor capture systems with indoor audio-visual output.
A camera system records live footage from an external environment.
The recorded feed is transmitted into the exhibition space.
Soft sculptural objects in the gallery output sound derived from the incoming data stream.

BLIPSTAT is an audio-visual system using environmental data streams and robotic elements.
Meteorological and oceanographic data are processed into sound and visual output.
Two robotic fish operate in separate water tanks.
Hydrophones capture underwater sound and feed it into the system.
The system combines environmental data, robotic motion and audio capture into a continuous signal loop.

Supermono2/3, media art installation, 2009-2010.

Oscilorama & Blipstat, media art installations, 2009.

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